FSX, FSX-Steam, P3D v.4.xx+
FSX, FSX-Steam, P3D v.4.xx+
FEATURES
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v. 2.0 | v. 1.18 | Other information |
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— Smooth movement of the internal and external cameras with different zoom |
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— Prepar3D full support |
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— The newly written code |
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— The new, modern interface |
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— Easy to create, copy and edit cameras |
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— The new axises (Bank and ZOOM) for view management |
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— Smooth ZOOM |
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— Horizon retention mode and automatic gaze direction shift towards a maneuver performed |
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— Extra turbulence |
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1.18 only 3DOF without fuselage shake |
— Cameras response to the runway surface variation |
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— Cameras response to landing gear extension |
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— Cameras response to flaps extension |
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— Cameras response to speedbrake extension |
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— Cameras response to prestall buffet |
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— Cameras response to STALL |
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— Cameras response to OVERSPEED |
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— EZCA Effect Engine vibration effect to the fuselage |
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1.18 only camera shake. 2.0 full motion of fuselage |
— Touchdown effect |
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— Easy to adjust levels of buffet and vibration effects |
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— A vibrations calculation channel for engine |
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— A vibrations synthesis channel for turbulence |
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— A vibrations synthesis channel for high lift devices |
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— Critical updates through the Internet |
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— FSX SP2 and FSX-SE and Prepar3D 3.3 -3.4 support |
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— TrackIR compatibility |
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— Virtual cockpit walls. Wirtual walls |
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— Synchronization with SIM RATE |
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— Quick import and export of sets by a single file |
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— Smooth attenuation of effects when you call the cameras with deactivated effects |
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— Navigation mode on the panel using a mouse without keyboard |
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Mode under construction in a 2.0 |
— Compatibility with the built-in Flight Recorder |
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— Active Sky AS16 low-level support |
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P3D only 3.x versions |
It is planned in future updates: |
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— Full support of a joystick and a 3D mouse for cameras of all types |
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— Improved navigation mode on the panel using a mouse only |
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—Additional global camera with a point of regard on the plane |
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— Additional global camera in the chaseplane mode |
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